What makes the world of X-Ball tick? How does the X-Ball work? How come famous people are always putting on their pants one leg at a time? Luckily, we have science to explain the answers to these questions! Science: It's like magic, but more legitimate.

100 Level Courses

The Science of X-Ball - SCIE 101

An introductory course that examines all of the scientific principles of X-Ball. A working knowledge of addition is recommended.

Five Times the Fun - SCIE 155

Have you noticed how much the number five comes up in X-Ball? Five players per team, five teams, five quarters to the game. What does it all mean? A high tolerance for multiplying things by five is recommended.

Atomic Consequences: The Incorporation of Nuclear Weapons In X-Ball (also VAGU 305) - SCIE 180

It was a very, very bad idea.

200 Level Courses

Ball Theory - SCIE 208

What makes the X-Ball work? There is a mandatory additional course fee of $300 for a synthetic X-Ball, as most classes will be spent examining your balls.

Build Your Own Time Machine - SCIE 220

Learn the secrets of time travel, from theory to building your own time machine, to creating a parallel universe where you were never born.

300 Level Courses

Making Reptiles - SCIE 342

Learn how to create your own race of creatures, with emphasis on the Nakamaji Corp.'s creation of Reptiles 2 Da Maxx. All classes take place at the X-Ball Clone Banks.

Making Reptiles Lab - SCIE 343

Learn how to take care of rogue clones. This course must be taken concurrently with SCIE 342.

Graduate Courses

Graduate Seminar in Evil Science - SCIE 692

Create and implement your own evil plan to destroy/take over the world. Students must destroy/take over the world in front of a review board made up of their professors, peers, and various historical figures who will urge them to look inside their hearts and find the good that lives inside us all.


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